Tag Archives: Immersive Audio

Genelec Opens U.S. Experience Center

The Genelec U.S. Experience Center, where visitors can experience the full range of Genelec professional audio products in configurations from stereo through immersive 9.1.6.
The Genelec U.S. Experience Center, where visitors can experience the full range of Genelec professional audio products in configurations from stereo through immersive 9.1.6.

Natick, MA (October 13, 2020) — Genelec has built a new experience center serving as a mix room, a theater and a research and test center at the company’s U.S. Headquarters in Natick, Massachusetts.

Earlier in 2020, Will Eggleston, U.S. marketing director, brought in the late studio architect and designer Francis Manzella to create a new aesthetic and acoustical treatments for the space, which was previously a surround sound demo room. Paul Stewart, Genelec Inc. senior technical sales manager, who devised the room’s wiring scheme, noted, “Once we received the plans from Fran in April, the next challenge was finding a contractor that we could work with during the coronavirus pandemic that was familiar with working on his projects. Fran had suggested that we reach out to Ken Capton at Solar 2 Studios in Michigan. The results speak for themselves. They did a fantastic job.” In addition to integrating new lighting and overhead trussing, fabric treatment and cable management, a significant part of Solar 2’s work was the construction of an encapsulated and heavily damped ceiling.

Mike Elizondo Moves in with Genelec

The new space is configured to handle formats from stereo through surround to immersive 9.1.6 through a range of Genelec’s Smart Active Monitors (SAM). Three 8351Bs are installed for L-C-R, four 8341As support the left and right side and rear channels and six more 8341As are located overhead for the front, mid and rear height channels. A 7370 subwoofer handles low-end extension for the overhead speakers, while a 7380 sub supports the LFE channel and manages extension of the center, side and rear channels. Two W371A Smart Active Woofer Systems are located left and right and are paired with the main left and right 8351B monitors.

The room is wired with multiple AES/EBU and IP runs to every speaker position. “If we were to use our new PoE speakers at every location, we could run a separate, independent 9.1.6 system in the room over IP. We also have an Avid Pro Tools system, so it’s a pretty flexible room,” he says.

“This will be a venue for also creating in-house content, including webinars, and for software and hardware testing,” says Eggleston. “Once COVID-19 is under control, we look forward to welcoming professionals in all aspects of audio to use the space to experience our products, and even mix here in an exceptional immersive environment.”

Genelec • www.genelecusa.com

Original Resource is ProSoundNetwork.com

Rolling Stones Exhibition Gets Atmos-Infused PMC Setup

The Rolling Stones’ 2016 Havana, Cuba show will be remixed in Dolby Atmos on PMC speakers for the finale of the group’s new museum exhibition.
The Rolling Stones’ 2016 Havana, Cuba show will be remixed in Dolby Atmos on PMC speakers for the finale of the group’s new museum exhibition, The Rolling Stones – Unzipped. Dave J. Hogan

Groningen, Netherlands (September 8, 2020)—The Rolling Stones won’t be hitting the road anytime soon due to the COVID-19 pandemic, but their stuff? That’s another story. The Rolling Stones – Unzipped is a museum exhibition that will kick off its own international tour in November at the Groninger Museum in The Netherlands. Presenting classic moments from the group’s half-century of rocking and shocking, the highlight of the exhibition will be an immersive Dolby Atmos concert experience mixed and played back on a PMC speaker system.

Presented using Dolby Atmos for Music, the exhibition’s finale presentation is the band’s 2016 Latin America tour documentary, Olé, Olé, Olé, and concert footage from the band’s concert in Havana, Cuba. Five large screens will immerse fans, along with an array of PMC’s new Ci140 speakers and as yet unreleased flagship active subwoofers the BST, providing 23 channels of Dolby Atmos soundtrack powered by in excess of 20,000 watts.

PMC’s Peter Thomas Provides UMG with Rare Elton John Recording

This event marks the first public use of PMC’s Ci series, with the Ci140-XBD, custom designed for the Stones, providing the L, C, R channels. 12 channels of surround and rear effects come from the Ci140 and eight overhead channels feature the Ci65 model. Additional bass support is provided by the new BST active subwoofers.

PMC's Highland Park Atmos Studio
PMC’s Highland Park Atmos Studio will be used for remixing the group’s 2016 Havana concert into Dolby Atmos for Music format.

Prior to the exhibition, PMC is working with the Rolling Stones’ label, Universal Music (UMG), on the remixing of the audio soundtrack into Atmos. This work is being undertaken by Nick Reeves, staff engineer at UMG’s Capitol Studios, Los Angeles, in the PMC equipped Studio C using Dolby’s technology. Additional mixing is taking place at PMC own Dolby Atmos equipped Highland Park Studio in LA, California.

PMC’s Maurice Patist commented, “To be involved in a project like this, with the biggest band in the world, is a major honor for PMC. Our close relationship with UMG and Dolby led to the creation of a state-of-the-art Atmos production studio at Capitol Studios, which is hailed as the reference for this kind of audio mixing.” He continues, “UMG will be mixing the soundtrack at Capitol and also at our own Atmos facility in Highland Park, LA, before it is replayed to the fans at this spectacular exhibition using the same speakers used for the mix. No other speaker system can get the fans nearer to the essence of the band and it is going to be a real treat for visitors.”

PMC • www.pmc-speakers.com

Original Resource is ProSoundNetwork.com

SpaceX Doc Takes Flight at Sound Striker Post

Michael Phillips Keeley, CAS, tackled the mix for Discovery Network’s Journey to the Future documentary
Michael Phillips Keeley, CAS, tackled the mix for Discovery Network’s Journey to the Future documentary.

Los Angeles, CA (August 6, 2020)—Re-recording mixer Michael Phillips Keeley, CAS, tackled the mix for Discovery Network’s Journey to the Future documentary, which focused on the behind-the-scenes lead-up to America’s historic SpaceX Falcon 9 launch.

“Even though the documentary aired in stereo, I mixed the entire project immersively in Atmos, so Nugen Audio’s Halo Upmix and Downmix were both essential,” says Keeley, who worked on the project at his home-based Sound Striker Post mix stage. “I used Halo Upmix to turn the stereo tracks into Atmos-caliber audio and later used Downmix for the final deliverables. I feel that I get better mixes with that workflow – mixing it immersively and then downmixing it to stereo.”

Learning about Loudness at University of York with VisLM

Keeley also incorporated the Nugen LM-Correct plug-in into his workflow. “I love LM-Correct; it has really saved me on a couple projects,” he says. “The analyze function enables me to see if something is out of spec, allowing me to quickly process the fix. Having this function in a digital interface has been a huge help. When loudness control was first being implemented, we used hardware and physically watched the levels go up or down. With the LM-Correct Analyze feature, it’s so much easier to see even the smallest areas that need finessing. I never have to worry about the project getting kicked back from a station’s Quality Control due to levels being out of spec.”

In addition to the documentary portion, Keeley also sound designed and mixed the behind-the-scenes packages that aired throughout the live broadcasts. “We were given all the production elements one week before the initial launch date,” he adds. “Having worked on live, episodic and reality TV projects for 20 years, I’m used to being one of the last in the signal chain and working within very tight turnaround schedules. As with every television production, Nugen’s plug-ins afford me the ability to produce high-quality projects in short time spans, which has proven invaluable.”

With Florida’s unpredictable weather causing a last-minute postponement of the SpaceX Falcon 9 launch, Journey to the Future aired more frequently than originally planned. “The delay turned out to be a great promotion for the event,” says Keeley. “With the new date set for a Saturday, and everyone home under social distancing orders, the launch ended up being Discovery’s highest-rated daytime broadcast, ever.”

Nugen Audio • www.nugenaudio.com

Original Resource is ProSoundNetwork.com

Sound for a Socially Distanced Ravenna Festival

Cancelling this month’s annual Ravenna Festival in Italy was never an option, so audio provider BH Audio is using a revamped d&b system for the event.
Cancelling this month’s annual Ravenna Festival in Italy was never an option, so audio provider BH Audio is using a revamped d&b system for the event.

Ravenna, Italy (July 9, 2020)—Cancelling this month’s annual Ravenna Festival in Italy, running through July 30, was never an option, so regional audio provider BH Audio took on the challenge of providing sound that would give visitors to the opera and classical music festival an uplifting audio experience. That entailed deploying a d&b Soundscape immersive sound system to bring it to life.

Now in its 31st year, the Ravenna Festival is facing the same COVID-19 concerns seen around the world, so new programs were put in place to ensure the organizers could offer the best cultural and artistic experience to an audience while simultanously keeping it safe. “This is our most important festival yet—people in Italy and around the world have been waiting months to experience the joy of live music,” commented Giulia Artemisia Nicosia from BH Audio, who supplied the audio system for the festival.

Orchestras at the Ravenna Festival have heard themselves within a 'virtual band shell' created with d&b Soundscape
Orchestras at the Ravenna Festival have heard themselves within a ‘virtual band shell’ created with d&b Soundscape immersive audio technology.

This year, a large part of the program is taking place in the open air of the Brancaleone Fortress in the center of Ravenna, where more than 300 people can enjoy the shows live and thousands more can watch the shows streamed online. For the audience, as well as the performers, temperature checks and masks are in full effect.

BH audio turned to d&b’s Soundscape to provide an immersive sound experience both for the audience at the festival and those at home. “We knew we needed a system that would provide the audiences—no matter where they were—with a truly immersive sound experience and d&b Soundscape was the only way to do that,” said Nicosia. “One of the main challenges for the orchestra was the distance between them, which of course has a huge impact on the sound. In order to combat that, we used the virtual acoustic shell with Soundscape to help the musicians hear to each other and simulate better acoustics on stage.”

d&b Soundscape Adds to Immersive Audio Offerings

Making that happen are a pair of DS100 processors with the d&b Soundscape software, plus more than 60 d&b loudspeakers; one processor handles audio for the audience while the other provides a virtual acoustic shell for the musicians.

Meanwhile, for audiences watching from home, a third DS100 is being used for the streaming service, to create an enhanced mix for the stereo stream. En-Scene is utilized to virtually position the objects in the stereo mix, while En-Space simulates the 360° loudspeakers at the venue to create concert hall-like acoustics through an ambisonic plug-in.

“We are using a 360° En-Scene set up in the venue, which, combined with En-Space, helps us to recreate the acoustics of different rooms depending on the type of performance,” commented Nicosia. “For example, we used the newly acquired 9th room—San Vitale, the cathedral—for sacred music, while for the orchestra on the opening concert, we used the classical large room—in an open-air environment. The effects that we can achieve outdoors with En-Space really are a game-changer.”

d&b audiotechnik • www.dbaudio.com

Original Resource is ProSoundNetwork.com

Spatializing ‘Primal Energies’ with Meyer Sound

Sound artist Bill Fontana’s latest installation, Primal Energies, opened July 1, using the spatialization abilities of Meyer’s Spacemap Go to envelop visitors in audio.
Sound artist Bill Fontana’s latest installation, Primal Energies, opened July 1, using the spatialization abilities of Meyer’s Spacemap Go to envelop visitors in audio. Universalmuseum-Joanneum

Graz, Austria (July 7, 2020)— Sound artist Bill Fontana’s latest installation, Primal Energies, opened July 1 at the Kunsthaus Graz in Graz, Austria, using the spatialization abilities of Meyer’s Spacemap Go software, currently in Beta, to envelop visitors in audio.

Taking over the museum’s Space 01 Gallery, Primal Energies explores ideas about renewable energy through a mix of video imagery and soundscapes that portray wind, solar, hydroelectric and geothermal resources. While viewing images on the eight large screens, visitors are immersed in a blend of energy-related sounds reproduced by 64 Meyer Sound self-powered loudspeakers sharing audio with dynamic spatial sound movements created and automated using a beta version of Meyer Sound’s soon-to-be-released Spacemap Go technology.

Sounds and images for the work were recorded on location by Fontana with assistance from Scott George of London-based Autograph Sound. During this preparatory period, Fontana and George were recruited to serve as beta testers of Spacemap Go. A spatial sound design and mixing tool designed to work with Meyer’s Galaxy network platform, Spacemap Go allows users to enact multi-channel panning using one or more iPads connected to systems comprising multiple Galaxy processors.

Toei Translates with Meyer Sound

“We used Spacemap Go extensively on Primal Energies,” says Fontana. “It’s the ‘digital brain’ behind all that is happening with dynamic spatialization of sound. In that realm, it lets me do everything I did before using the D-Mitri system, but working directly with Galaxy makes it far more cost effective, particularly if you are planning something like a permanent installation in a museum or architectural setting.”

Using the iPad app for Primal Energies, Fontana noted, “We used the iPad to set up everything on site. We wanted to create a kind of sonic choreography through the space, and the flexibility of Spacemap Go made it the ideal tool for making that happen.”

Scott George spec’d the audio system, developing the matrixed grid of 56 Meyer Sound UPM-1PTM full-range loudspeakers augmented by eight 900-LFCTM low-frequency control elements. For the front end of the audio system, George specified a MacMini computer loaded with QLab software for the 24-channel playback and central show control, connecting to the four distributed Galaxy processors over an AVB network. All the spatial trajectories were created on site with Spacemap Go then saved as a file for automated panning in synchronization with the playback program.

Fontana noted that he found Spacemap Go useful for “deconstructing” the typical video soundtrack. “Here, the sounds are not localized to a specific video,” he said. “They are all related to the common theme, but sounds are shifting around throughout the space, more like a dream space, so you have this incredible enveloping sound experience as you move from screen to screen. For my purposes, Spacemap Go is fantastic.”

Meyer Sound • www.meyersound.com

Original Resource is ProSoundNetwork.com

d&b Soundscape Adds to Immersive Audio Offerings

d&b audiotechnik has introduced a new set of capabilities for its d&b Soundscape audio platform.
d&b audiotechnik has introduced a new set of capabilities for its d&b Soundscape audio platform.

Backnang, Germany (June 25, 2020)—d&b audiotechnik has introduced a new set of capabilities for its d&b Soundscape audio platform, expanding on the system’s ability to deliver audio imaging, resolution and emulated acoustics.

A Soundscape system has three elements: DS100 Signal Engine, the hardware platform with matrix functionality that can operate in a standalone system configuration mode or be combined with one or both of two software modules; En-Scene, an object-based positioning tool; and En-Space room-emulation software.

The latest feature updates are: Scenes – hardware-based scene memory capabilities within the DS100 Signal Engine and for the Soundscape software platform; two new room signatures within En-Space; and a configurable ‘Spread factor’ for function groups in En-Scene.

Scenes enables snapshots of all DS100 and Soundscape parameters (Matrix / En Scene & En Space) to be stored within the DS100 hardware memory.

1873 Cathedral Updates with 2020 Audio System

The user can create scenes in R1, d&b’s remote control software, offline without the DS100 for later transfer to the DS100 hardware memory. These scenes can be recalled from there using R1, but also via OSC commands, either as a direct call to a desired scene number or by stepping through the Scene list step by step using the “Next” / Previous” function.  These OSC functionalities allows d&b systems to be easily integrated into third-party control systems, from show control software such as Q-Lab up to creation of UIs on a tablet or smartphone with e.g. TouchOSC.

En-Space room emulation software is an in-line technology, meaning to generate or expand the acoustic environment. Two new rooms, from Ravenna, Italy, join the existing seven concert and recital halls. With the very short and “dry” reverberation of 1.3 sec from the Alegrie Theatre and the (massive and manifold) 5.6 sec from the Cathedral of San Vitale, users now have two new environments at their fingertips.

The Soundscape update also includes the new addition of Spread Factor for Function Groups. The Soundscape software already allows for loudspeakers to be combined into Function Groups, allowing them to be organized and addressed as such—for instance, groups might be appropriately labeled “mains” and so on. The new Spread Factor allows users to apply an individual spread factors of function groups, adjusting how the spread setting of the objects are handled by the various function groups, thus determine the energy distribution between the loudspeakers within the different function groups according to the specific needs of the setup.

d&b audiotechnik • www.dbaudio.com

Original Resource is ProSoundNetwork.com

Yamaha Rivage PM5, PM3 to Get L-Acoustics L-ISA Control

The newly-introduced Yamaha RIVAGE PM5 and PM3 will both be equipped with L-ISA DeskLink
The newly-introduced Yamaha RIVAGE PM5 and PM3 will both be equipped with L-ISA DeskLink

Marcoussis, France (June 3, 2020)—Yamaha’s recently launched Rivage PM5 and Rivage PM3 digital mixing systems will be able to natively control L-Acoustics’ L-ISA Immersive Hyperreal Sound technology, as they’ll be equipped with a L-ISA DeskLink for onboard control.

Co-developed by the two manufacturers, the DeskLink will be a feature of the upcoming Rivage PM firmware V4, currently set to be released simultaneously alongside the new Yamaha consoles. The firmware will also work with existing Rivage PM10 and PM7 digital mixing systems, thus bringing updated features including the L-ISA DeskLink, to those desks as well.

Exclusive: Yamaha Launches Rivage PM5, PM3 Desks, DSPs, More

Within the Yamaha Rivage PM Series desks, for every mono or stereo input channel, direct control of L-ISA Objects or Groups will be available on the console control surface and touch screens. The five main L-ISA parameters—Pan, Width, Distance, Elevation and Aux send—will also be stored for each object in the console Scenes, with dedicated recall scope.

“More than three decades ago, Yamaha helped pioneer the digital mixer market, and has since remained one of the premier live console manufacturers,” says Sherif El Barbari, director of L-ISA Labs. “With the recent additions of the PM5 and PM3 to their Rivage range, Yamaha can now accommodate a much broader user base and allow them to each experience the future of live sound reinforcement in a very intuitive way, via L-ISA’s object-based mixing approach.”

“Yamaha is delighted to have been able to include L-ISA system control integration for the newly expanded Rivage PM family of consoles, through the recent launch of our new PM5 and PM3 console systems together with the V4.0 firmware release,” says Chris Angell, Yamaha R&D. “This opens the doors of our collaboration with L-Acoustics to an even wider range of customers and projects.”

L-Acoustics • www.l-acoustics.com

Original Resource is ProSoundNetwork.com

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